
- #XPLANE 11 SYSTEM REQUIREMENTS MAC OS X#
- #XPLANE 11 SYSTEM REQUIREMENTS DRIVERS#
- #XPLANE 11 SYSTEM REQUIREMENTS DRIVER#
- #XPLANE 11 SYSTEM REQUIREMENTS SERIES#
- #XPLANE 11 SYSTEM REQUIREMENTS SIMULATOR#
For good performance, you need 3Gb Video Card, at least like Nvidia GTX780Ti or.
#XPLANE 11 SYSTEM REQUIREMENTS MAC OS X#
64 bit OS (Windows 7/8/10, Mac OS X 10.9-10.12), high-precision joystick, rudder pedals, throttle controller (separate throttle controllers not support now).
#XPLANE 11 SYSTEM REQUIREMENTS DRIVER#
(There is a way out of this…if you really can’t get a driver fix, there are command-line options that will tell X-Plane “don’t use this feature even if the card has it”. X-Plane 10.51 or 11.00, with HDR mode ON, CPU: 2,4Ghz Multi-core.
#XPLANE 11 SYSTEM REQUIREMENTS DRIVERS#
If you don’t have them, X-Plane will run the way it always did.īut if your drivers are buggy and crash when GLSL shaders are used, you will need a software update to get good drivers. GLSL shaders are definitely not required for X-Plane 860. (GLSL is an interface and language to talk to those shaders.) GLSL shaders is a certain way to use the pixel shaders built into some cards.

So there are really four possibilities for any given trick: The video driver tells X-Plane what tricks the video card can do. Your video card has certain capabilities – different cards can do different tricks. (That’s a gross simplification – video drivers do a lot of amazing things these days.) It always talks to the video driver, a piece of software that acts as a translator between X-Plane and your video card. X-Plane never talks directly to your video card. It does mean you might need to update your drivers.

But this doesn’t mean you need any new hardware. The global scenery sees new cities specific to Europe and North America and an update to its overall layout based on recent Open Street Map material.X-Plane 860 uses GLSL pixel shaders. Numerous new aircraft with 3D cockpits and extensive documentation are available to the virtual pilot add to that more than 8000 3D-modelled airports, static aircraft and dynamic environments. The content of XPlane 11 is also considerably expanded. The sound engine is fully usable and extendable by third-party add-ons. This works on a global scale resulting in spatially correct audio placement of any aircraft and any object within the scenery while also taking the current location of the user into account.
#XPLANE 11 SYSTEM REQUIREMENTS SIMULATOR#
The simulator can now be controlled much more intuitively thanks to this well-thought-out menu structure.įurthermore, XPlane 11 features a brand-new sound engine that realizes 3D surround sound with high quality samples.

In the completely redesigned user interface, the control setup, aircraft, airports and weather options are now presented with a visual preview which makes editing them a breeze. It was also developed with very good performance in mind. This technique works dynamically which means that graphical effects no longer have to be prerendered. Due to “Physically Based Rendering”, illumination and reflections behave in physically correct ways and change depending on viewing angle and the object’s surface.

A new rendering engine makes the whole world appear in a new light – literally. The 11th edition of XPlane offers a much more realistic and immersive experience. The Aerosoft Airport Pack includes the additional six Airports: Lugano, Toulouse, Weeze, Manchester, Maastricht-Aachen, Svolvær. Thanks to its open structure, all users and enthusiasts can change every single part of it and adapt it to their preferences. In this simulator, there is a whole world to discover.
#XPLANE 11 SYSTEM REQUIREMENTS SERIES#
XPlane 11 is the latest version in the flight simulator series for Windows, Mac, and Linux systems.
